DRAWDOWN is a third-person survival horror game in the style of the PlayStation era: low-poly people in low-resolution fog, a flashlight on your chest, scarce bullets and long silences.
You play Elias Ward, a state dam-safety inspector sent to sign off the drawdown after the inspection team stopped reporting. His late father was the engineer on the dam in 1957. His brother Owen works at the waterworks. On the bridge into town, a figure steps into his headlights, and the car leaves the road. He walks in.
The story is told through 24 documents, radio broadcasts from the local night DJ, three survivors and the places themselves. It ends one of two ways, depending on what you find.
Harold’s Letter (2)
June 1971
There were thirty-one of them in St. Ione’s with Reverend Sayer. They had been told for two years. They chained the doors from the inside.
I went down in the rowboat on the last night. I could hear them singing through the doors. I did not knock. Then the water was too high to row.
— H.
One of the documents you find in the game